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Electronic Musician
Magazine February 2010 -
PDFFile Size: 18.4 MB I 84
Pages I PDF Format...
Read more » Mystery Case Files: Return
to RavenhearstEmmas soul
is free. But her ghost has
delivered a...
Read more » The Prodigy
DiscographyExperience:
Expanded (2008)
Disc
1:
01. Jericho
02. Music
Reach (1...
Read more » Queens Of The Stone Age -
R (2000)Artist: Queens Of
The Stone Age
Album:
R
Year: 2000
Genr...
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2010RapidShare NOlimit
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Digital Tutors - Behind the Scenes Look at Designing the Mad ScientistEnglish | VP6F 782x646 | MP3 96 kbps | 589 MB Genre: eLearningIn this course we will examine the thought-processes that were put into designing the Mad Scientist. From CG feature films, to video games, 3D characters develop their look and personality when drawn on paper. Through a series of design phases, these characters evolve, developing personality as they grow. We will explore this evolution by starting out with a series of sketches. Once we%27ve established the design of the character we will prepare a model sheet for facial construction in 3D, as well as a turnaround for the body construction. We will then take a look at the character action sheet and expression sheet that will define the characters personality and range of motion. At the completion of this process of character design, we will have all the information necessary for our character to be built and moved in 3D.
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| Books, Digital, Tutors, Behind, Scenes, Look, Designing, Scientist |
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Digital Tutors: Advanced Compositing Workflows with Maya and After Effects | 1.3 GbDigital Tutors: Advanced Compositing Workflows with Maya and After Effects - In this series of lessons, we will be taking you through the process of rendering your Maya scene into multiple passes, and using some advanced techniques for compositing these passes using Toxik.
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| Books, Digital, Tutors, Advanced, Compositing, Workflows, with, Maya, After, Effects |
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Digital Tutors - Introduction to MatchMove Digital Tutors - Introduction to MatchMove | 445.82 MB In this series of lessons, we%27ll learn how to use MatchMover to take our 2D footage and create a 3D scene.
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| Books, Digital, Tutors, Introduction, MatchMove |
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Digital Tutors - Particle Morphing in RealFlowEnglish | 784x644 | 24 fps 400Kbps | MP3 44.1kHz 128Kbps | 233 MB Genre: eLearning In this course we will learn how to morph liquid particles from one shape to another in RealFlow.In this process, we will learn how to set-up nice and efficient RealFlow scenes and learn how to use daemons like magic, drag force, and age to set-up particle morphing animations. In this exercise, we will go over how to fix different issues and greatly strengthen our problem solving abilities in RealFlow. This series of lessons is really only the first half of the set-up and in the following project, you can learn how to light and render generated liquid meshes.
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| Books, Digital, Tutors, Particle, Morphing, RealFlow |
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Digital Tutors - Introduction to Trackin in AutoDesk Toxik | 230.46 MB In this series of lessons we%27ll learn how to use the Toxik tracker to analyze footage and find the position of objects. This is an important technique for matching an image or animation%27s movement, rotation, scale and perspective skewing to real-life footage.
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| Books, Digital, Tutors, Introduction, Trackin, AutoDesk, Toxik |
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Digital Tutors Designing a Logo in Illustrator - Mo! TVRuntime: 39 min. 57 sec. | Software: Illustrator CS4 168MB | FLV | Release Date: 04/01/2010series of lessons, we’ll work to build a finished vector logo based on an initial sketch of the idea. Principle by principle, we’ll venture through, understanding the meaning behind each of them, as well as how they can and should be implemented for success. By the end of this course, you’ll have the knowledge you need to create magnetic, natural, and memorable character performances.
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| Books, Digital, Tutors, Designing, Logo, Illustrator |
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